Far Cry Primal System Requirement

Far Cry Primal-Cover
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Developer : Ubisoft Montreal
Publisher :  Ubisoft
Platform :   Microsoft Windows, PS 4, Xbox One
Release :     23 Feb 2016

Far Cry Primal System Requirements

Minimum:

    • OS: Windows 7, Windows 8.1, Windows 10 (64-bit versions only)
    • Processor: Intel Core i3-550 | AMD Phenom II X4 955 or equivalent
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GTX 460 (1GB VRAM) | AMD Radeon HD 5770 (1GB VRAM) or equivalent
    • Storage: 20 GB available space
Recommended:

    • OS: Windows 7, Windows 8.1, Windows 10 (64-bit versions only)
    • Processor: Intel Core i7-2600K | AMD FX-8350 or equivalent
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 780 | AMD Radeon R9 280X or equivalent
    • Storage: 20 GB available space

Far Cry Primal

About Game

Far Cry Primal is an action-adventure video game developed by Ubisoft Montreal and published by Ubisoft. It was released worldwide for PlayStation 4 and Xbox One on February 23, 2016 and for Microsoft Windows on March 1, 2016. The game is a spiritual predecessor to the main Far Cry series. It is the first Far Cry game set in the Mesolithic Age. It revolves around the story of Takkar, who starts off as an unarmed hunter and rises to become the leader of a tribe.

Far Cry Primal received generally positive reception from critics, who mostly praised the concept and setting, as well as the animal-taming mechanic and world design. Some reviewers felt there was a lack of weapons for the player to utilize, leading to repetitive gameplay design, while others felt the story and characters were not on par with the previous Far Cry games.

Far Cry Primal

Far Cry Primal is an action-adventure game set in an open world environment and played from a first-person perspective. As the game is set in prehistoric times, the traditional gunplay and vehicle gameplay featured in the Far Cry series were removed, and players can only get access to melee weapons such as spears, clubs, axes, and ranged weapons such as bows and slings. Players cannot purchase weapons and must craft them using the materials scavenged in the world such as wood and stone. As players progress, they can craft more lethal weapons with a larger variety of resources. Besides facing natural predators, players must also compete with other hostile tribes occupying the area. By attacking and seizing bonfires and camps, the Wenja tribe will move in and begin patrolling the nearby region, and the player will gain fast travel points as well as camps to rest in. Non-player characters (NPCs) will also task the player to rescue tribe-mates and perform other tasks which improve the village, as well as provide free crafting materials. The game also features a day-night cycle, which affects the gameplay. At night, more predators are present, and many become more aggressive and dangerous, whereas at the day, players can gather food and scavenge other resources such as tools for hunting. Players can also make use of fire as a tool for personal protection or hunting at night.

Players can bait different wildlife in the game using lures, and can also tame predators while they’re feeding on the bait. These animals serve as a companion for players and assist them in combating enemies after being tamed, and can be summoned remotely and issued basic commands. Larger animals can be used as mounts. Takkar has an owl, his spirit animal which can be directly controlled. Through the owl’s vision, players can scout enemies’ outposts and highlight enemies. Through skill improvements, the owl can be upgraded to have various abilities added, such as diving to kill an enemy or dropping bombs. In a post-launch update, a survival mode, which drastically increases the game’s difficulty, was introduced.

Far Cry Primal

Takkar, a hunter from the Wenja tribe, barely survives after his hunting party is ambushed and killed by a saber-toothed tiger as they travel to the land of Oros. Resigned to proceed alone, Takkar meets Sayla, a woman also from the Wenja, and once they arrive at Oros, Sayla informs Takkar that the Wenja are scattered and homeless across the land after their village was destroyed by Ull, leader of the Neanderthal-like Udam tribe who live in the northern mountains, and hunt down the Wenja to cannibalize them. Takkar then starts gathering the Wenja he meets around his cave, eventually encountering the shaman Tensay, who helps him to learn the ability to tame the local animals.

After repelling an attack from Ull to his newly established village, Takkar enlists the help of three other skilled Wenja: Jayma, a veteran huntress, Wogah, a one-armed craftsman, and Karoosh, a one-eyed warrior with his own vendetta against the Udam. With the help of Tensay, Takkar also discovers that the Udam are eating Wenja flesh in hopes of gaining immunity from a terminal genetic disease that is wiping out their tribe, then tracks down and apprehends the Udam commander Dah to learn more about the Udam’s techniques. The Wenja reject Takkar’s decision to give shelter to a member of the enemy tribe at first, and attempt to execute Dah behind his back, until Takkar himself arrives in time to rescue Dah and chastise the tribe for performing the execution without his permission, earning Dah’s gratitude and help. When the agrarian and Aztec-like Izila, another, more advanced tribe that lives in the marshlands of southern Oros, begin capturing some Wenja prisoners for slavery and human sacrifice to the Sun, Takkar invades their domains to rescue them, coming face to face with their leader Batari. After he refuses to become Batari’s slave, a war begins between the Wenja and Izila. Takkar then infiltrates the camp of an Izila commander named Roshani and captures him, allowing him to live in exchange for some Izila technology in both warfare and agriculture.

After preparing himself enough to face Ull and Batari, Takkar storms the Udam and Izila’s main fortresses, passing by all opposition before confronting and killing their commanders. While Batari is burned alive during a solar eclipse, Ull urges Takkar to take care of his two children with his dying breath, which Takkar accepts, taking them with him to his village in safety. With both rival tribes defeated and Wenja’s dominance secured, Roshani agrees to stay with the Wenja and teach them how to grow food, while Takkar reluctantly agrees to mercifully kill Dah, ending his suffering from the Udam’s disease. Takkar then celebrates his victory with the other villagers.

In the post-credits, Ull’s daughter appears taming a cave bear, implying that she has acquired the same skill to tame animals as Takkar.

Far Cry Primal

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